Found this guy half finished from last year, the perspective is way off but it'll give me a chance to try a couple of different shades and fades.
Wednesday, February 26, 2014
Apple Bits
Wanted to get the ball rolling here so didn't spend too long on it.
Slicing and splitting is going to be the next step. Decided on apples to start with to better understand shading and not get too caught up on details.
Just a couple of hours here so pretty pleased with the outcome.
Tuesday, February 25, 2014
Tones
Wanted to go as rough as possible for this piece.
The parts that give description to the features always get my attention - in this case the hair.
Once the appealing parts are covered I generally blaze through the rest leaving a bit of a monstrosity.
Monday, February 24, 2014
Sonic Gif test
Phew - so not a complete disaster.
These 8 frames were real time intensive, and to get something worthwhile is going to require about 100 cells.
Jogging done. Running up next.
Tetris
Kinda got hunkered down with the Tetris type work last week.
Was wondering what the next step could be, applying a full set of blocks at the base really detracted from the light source.
Gotto learn to be more patient with these, the final part got a little sloppy.
Labels:
16 bit,
16bit,
30 Rock,
pixel art,
pixelate,
pixelation,
pixels,
pixels. pixelated,
tetris
11pm
It's 11 at night but had to get this piece down.
Moving from geometric shapes to the human form - it's easy to get locked down into a phase but I'm hoping the next piece will bridge the two.
Sketch came out ok so that's always a good omen.
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