Showing posts with label pixels. pixelated. Show all posts
Showing posts with label pixels. pixelated. Show all posts

Sunday, June 8, 2014

Sekaido - draft deadline

And just like that, you've got to know when to put down the pencils and pick up the paints. Far from perfect but it's solid enough at this point to work over.


The perspective is a little off but a deadline is a deadline.

Monday, February 24, 2014

Tetris

Kinda got hunkered down with the Tetris type work last week. 


Was wondering what the next step could be, applying a full set of blocks at the base really detracted from the light source.


Gotto learn to be more patient with these, the final part got a little sloppy.

Monday, August 26, 2013

Sonic - Stop Motion

2 weeks in and I've got 0.2 seconds down.. Loving getting hands on and doing my first animation but at the same time neglecting the paints.


It's going to be slow progress. Each piece costing a bunch of time (and money), mainly due to fingers getting glued to various things (and places).




Future pieces will have blocks used repetitively, but with this being my first, wanted to hang on to each frame for lighting experimentation.



Subsequently if anyone is looking for a frame of Sonic, hit me up!