Showing posts with label pixelating. Show all posts
Showing posts with label pixelating. Show all posts

Tuesday, August 12, 2014

Experimenting one

Trying out splatter effects to emphasise movement but not really feeling it. 



Sure there's room for improvement but I'm just not feeling it.

Sunday, April 27, 2014

Sekaido Sketching - Ideas


3d pixel deterioration. Just some preliminary ideas.


Deteriorating visuals like this should be easy, but I've been struggling a bit.


Undercomplication is where I'm at currently, knowing that complex isn't really my forte - looking to experiment a little more before going to board.