Monday, August 26, 2013

Sonic - Stop Motion

2 weeks in and I've got 0.2 seconds down.. Loving getting hands on and doing my first animation but at the same time neglecting the paints.


It's going to be slow progress. Each piece costing a bunch of time (and money), mainly due to fingers getting glued to various things (and places).




Future pieces will have blocks used repetitively, but with this being my first, wanted to hang on to each frame for lighting experimentation.



Subsequently if anyone is looking for a frame of Sonic, hit me up!

Tetris Blocks - Experimenting


Some color combinations and experimenting.


Trying to improve my perspective work with some simple block / tetris themed patterns.

Although not perfect, the practice got me where I wanted - time to introduce pixels to the next pieces.


Wrinkles - Tones

Really enjoying spending time on varying shades, adding definition and depth to wrinkles.


Plenty of misteeks but can feel the transition from getting lucky with the acrylics to actually controlling and understanding contours.


Tetris - Perspective


Pretty chuffed to find these in Tokyu Hands, really going to come in handy with the perspective work later.


Ultra realism is a little out of my league, but focus on detail is crucial. 


Drawing something as simplistic as a smooth wooden block, foreground sharpness and background blur are going to need attention.



Sunday, August 11, 2013

Blue Pixels

Working on acrylics is going well enough, so it seemed time to try something new.


Using these wooden cubes, avaialable at Tokyu Hands, I'm wanting to create an animation of sonic the hedgehog. Sounds far fetched but it'll definitely keep me on my toes.



Joe Frazier in Black

Whilst working on the last Joe Frazier piece, I'd realized the main quality lacking was the ability to represent his character.


This piece took the best part of an hour, brush strokes short and meaningful, felt like it'd caught some of the Frazier flavor.

Sliced

Experimenting with a few different brush strokes to demonstrate weightlessness.

Giving the pixels a floating quality is pretty simple, but with a vibrant backdrop, purpose and direction can be given also.



Wednesday, August 7, 2013

Mel Blanc

Mel Blanc the legend. Nothing motivates a good portrait like a good character, and Mel had character a plenty.


Balancing light is proving tough. On the Gandolfini work, black pulled the work together and created a realism especially in his eyes.


At this point I'm planning to avoid darker tones, mainly to reflect Mel Blancs wonderfully light character.